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Search Home : Computers : Software : Operating Systems : Graphic Subsystems : Morphic
See Also:
- A John Maloney page: Tiny, third-party page on one of Morphic's two main inventors who is still working on Morphic.
- Getting Started with Morphic: One screenshot(!) and brief description of how to begin.
- Janak on Morphic UI: A few useful tips for once you get going, and a bit of opinion/critique.
- Morphic - The Squeak User Interface: A Morphic tutorial article by Juan Manuel Vuletich.
- Morphic Sample - The Scrabble Game: This sample application will soon include a Morphic tutorial so those new to Morphic can understand how the main morphs were made (by Juan Manuel Vuletich).
- Programming in Morphic: Some clear, meaty "How To", and why, explanations, and warnings: Morphic is in an early state of development: very bleeding edge.
- Prototype-Based Application Construction Using SELF 4.0: Uses Morphic in the context of its original implementation.
- Short Morphic tutorial: Brief Georgia Tech Morphic tutorial. Sometimes hard to get.
- Sun Labs: Self papers: Where Morphic began, as a prototype-based implementation. Here are html Morphic User Interface papers, as part of the Self, prototype-based, object oriented programming language.
- The Self-4.0 User Interface: Manifesting a System-wide Vision of Concreteness, Uniformity, and Flexibility
- Tutorial: Fun with the Morphic Graphics System: Tutorial is by John Maloney, edited by Ted Kaehler and Dwight Hughes. Part I of a planned three part series.
- Where is Squeak Headed?: Morphic's home now, as a class-based implementation, in a new, open source, graphics model for Smalltalk, based on the Morphic interface to Self. Much simpler and yet more general than the model used in many other object oriented languages: MVC.
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